Game designers have one of the most important, yet least understood, roles in the game development process: to take the raw materials of a game – whether they are cards and dice or art assets and code – and turn them into a fun, compelling experience that keeps players coming back for more. ProjectFUN’s Game Design Workshops explore fundamental game design concepts like game mechanics, probability, and prototyping, giving students the tools to design their own fully playable games. These workshops give students a taste of what game designers do every day: create exciting, memorable games that are more than the sum of their parts.
Courses in Game Design
This workshop for students in grades 8 through 12 introduces you to a number of important game design principles as you apply them to your own unique dice, card, and board game designs. You will also learn about the history of games, how games go from an idea to an actual product, and learn that role that statistics play in the design process.
Building on the materials covered in Traditional Game Design, this workshop for students in grades 8 through 12 lets you apply your knowledge of game design principles to create engaging video game levels. You will also learn about scripting and other production tools professional game designers use, as well as visit the headquarters of Valve Software, makers of the Half-Life, Left 4 Dead, and Portal series of games. This workshop requires prior completion of Traditional Game Design.
This beginner workshop is tailored to students in grades 5 through 7. You will explore a range of game development topics, including fundamental game mechanics and the basic game design process, while creating your own playable digital and non-digital games.
Building on the basic game development concepts covered in Junior 2D Game Design, this workshop explores the process for creating 3D games. You will learn about 3D game engines, 3D art production, and programming techniques that will allow you to create your own playable 3D games. This workshop requires prior completion of Junior 2D Video Game Design.