GD:Junior 2D Game Design Main Page

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Contents

Overview

Game designers are responsible for creating the rules and mechanics that make a game unique, rewarding, and fun. It’s a challenging role that incorporates knowledge and skills from many disciplines, including mathematics, physics, art, computer science, and music. Junior 2D Game Design introduces students in grades 5 through 7 to the basics game design through hands-on activities that culminate in a variety of both digital and non-digital games. Students in this workshop will learn that games are much more than a pastime: they’re a challenging but rewarding field that takes every ounce of your creativity, passion, and hard work if you want to succeed.

  • Investigate what makes games tick: Learn about fundamental game mechanics by creating games using DigiPen’s ProjectFUN Editor. At the end of this workshop, you will receive your own copy of the ProjectFUN Editor to take home.
  • See a different side of games: Gain a new perspective on games, including how they’re made and how people have played them throughout history.
  • Get a closer look at the game industry: Examine the game production pipeline, including how programmers, artists, and designers come together to create a finished game product.

Schedule

Over the course of two weeks, we will be analyzing different games to break down their mechanics and aesthetics. Through this process, we will learn what makes games fun and interesting. These lessons can be applied to the games that we will make in the second week using a framework within ProjectFUN.

Monday Tuesday Wednesday Thursday Friday
Week 1 Introduction
Twister
Dice Game
Paint.Net
ProjectFUN Card Game
N: The Way of the Ninja
N: The Way of the Ninja
Sorry!
Race track Game
ProjectFUN Race to End Game
Playtest
ProjectFUN Race to End
Playtest
Mario Kart 64
Week 2 Experimentation with ProjectFUN Game Project Proposal
Gradius
Playtest
Project Work
Legend of Zelda: A Link to the Past
Project Work Showcase

Resources

Games

Gradius
The Legend of Zelda: A Link to the Past
Mario Kart 64
N: The Way of the Ninja
Sorry!

Game Design

Color Theory
Mechanics, Dynamics, and Aesthetics

Programming

cplusplus.com C++ language references
cppreference.com C++ language references
Google C++ Style Guide

Art

Paint.NET Tutorials

Surveys

End of Workshop Student Survey
Teacher Feedback Survey
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